Reinventing Comics
2000
256 pages. Black and White.
The controversial 242-page follow-up to Understanding Comics advocates 12 different revolutions in the way comics are created, distributed and perceived with special emphasis on the potential of Online Comics.
Part One examines comics as an art form and as literature, creator's rights, the changing business of comics, public perception, and gender and ethnic diversity.
Part Two explores comics and new technology, including digital production, digital distribution, and the design challenges of comics in a digital environment.
"Anyone involved in interactive entertainment (games, web, etc.) should read this book. Scott McCloud has once again transcended the world of comics and tapped into much deeper issues of creativity, entertainment and economics. This time he's looking into the future rather than the past. Click here
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